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General Tips for Limbo
Limbo is a puzzle-platform video game and the premiere title of independent Danish game developer Playdead Studios. The player controls the boy for the entire game. As is typical of most two-dimensional platform games, the player can make the boy run left or right on the screen, jump, climb up short ledges or up and down ladders and ropes, and push or pull objects. The developer built the game's puzzles expecting the player to fail before finding the correct solution. Playdead called the style of play "trial and death", and used visually gruesome imagery for the boy's deaths to steer the player from unworkable solutions.
The game doesn’t really explain how the touch controls work. You need to learn on your own, and it can take some getting used to. But if you need some help, here are some tips:
The game doesn’t really explain how the touch controls work. You need to learn on your own, and it can take some getting used to. But if you need some help, here are some tips:
To move, tap the screen
and drag your finger left or right. To jump up, drag your finger
upwards. To push an object, just walk into it and keep walking. To grab
an object and drag it to the other side (like a bear trap), get close to
it, you’ll crouch down to grab it, then hold your finger down and drag
in the direction you want to go. To swing on a rope, just swipe your
finger back and forth until you gain the momentum you need, then jump
off.
To defeat the giant spider early on: walk close enough to get it to start moving, then run away, so it will try to attack and hit the ground hard. You need to do this twice so the near trap in the tree will fall to the ground. Then drag the bear trap to the spider and taunt it so it’ll hit the trap. Move it around a couple of times and lure him into the trap without getting killed yourself. After he’s hurt three times, the trap will break and the spider will run off.
Follow the spider. You’ll get stuck on quicksand and he’ll grab you and spin web around you. When he leaves, shake yourself down and hop along.
When the spider chases after you later, use the log to float over to the next rock, and keep moving until you reach a longer log. Stand on it and let the spider push it down so you can go higher. Outrun it, and get the boulder up ahead to crush it (get out of the way first!).
And finally, the spider will make one last attempt at you with one broken leg. Pull the leg off and then roll the body into the gap ahead so you can cross.
To defeat the giant spider early on: walk close enough to get it to start moving, then run away, so it will try to attack and hit the ground hard. You need to do this twice so the near trap in the tree will fall to the ground. Then drag the bear trap to the spider and taunt it so it’ll hit the trap. Move it around a couple of times and lure him into the trap without getting killed yourself. After he’s hurt three times, the trap will break and the spider will run off.
Follow the spider. You’ll get stuck on quicksand and he’ll grab you and spin web around you. When he leaves, shake yourself down and hop along.
When the spider chases after you later, use the log to float over to the next rock, and keep moving until you reach a longer log. Stand on it and let the spider push it down so you can go higher. Outrun it, and get the boulder up ahead to crush it (get out of the way first!).
And finally, the spider will make one last attempt at you with one broken leg. Pull the leg off and then roll the body into the gap ahead so you can cross.
Thinking outside the box will take you further than you might believe and doing that fast will save your life often. Take it step-by-step and don't run off too far because you might miss a trap, a switch or something similar. Dying is a big part of the game, so dont be too afraid of it, because otherwise you won't learn anything.
The riddles are quite straight forward: basically you'll never need help anywhere. Just keep in mind that there is, most of the time, just one way to solve things and most of the stuff thats lying around will help you.
The glowing leech controls the direction you walk in. You can still control how fast you move and jump as needed. But you can’t stop moving (unless an object blocks you) or change direction. If you approach a large light beam, the leech will change your direction. To remove a leech, get close to one of those dangling monsters that looks hungry, and it will eat it off your head. Until then, you need to make best of your situation.
In Chapter 21, the electric “HOTEL” sign. Carefully hop across to the O and the T, so the T falls a bit. Then a rope will fall down below the T. Go back around if you need to in order to reach the rope and swing across to the next platform to shut the power. Then go back across and climb up the pipe. Then hop across the full word. The “L” moves, so you need to be quick!
Look for somewhat rememberable points in the game which you can refer to if you have to time a jump. Set yourself a time limit, and remember that you may just need to move a box to a certain position. This might sound stupid, but remembering as much as you can on this game will definitely spare you a lot of trouble and head-bashing against hard objects.
The riddles are quite straight forward: basically you'll never need help anywhere. Just keep in mind that there is, most of the time, just one way to solve things and most of the stuff thats lying around will help you.
The glowing leech controls the direction you walk in. You can still control how fast you move and jump as needed. But you can’t stop moving (unless an object blocks you) or change direction. If you approach a large light beam, the leech will change your direction. To remove a leech, get close to one of those dangling monsters that looks hungry, and it will eat it off your head. Until then, you need to make best of your situation.
In Chapter 21, the electric “HOTEL” sign. Carefully hop across to the O and the T, so the T falls a bit. Then a rope will fall down below the T. Go back around if you need to in order to reach the rope and swing across to the next platform to shut the power. Then go back across and climb up the pipe. Then hop across the full word. The “L” moves, so you need to be quick!
Look for somewhat rememberable points in the game which you can refer to if you have to time a jump. Set yourself a time limit, and remember that you may just need to move a box to a certain position. This might sound stupid, but remembering as much as you can on this game will definitely spare you a lot of trouble and head-bashing against hard objects.
Make the elevators go up or down by standing in front of the control pad and tapping your screen. The up or down arrow will light up and the elevator will start moving.
Slowly sneak up on the wasp so you can get close enough to jump and grab its legs before it flies up. Then it will drop you up on the platform above.
Slowly sneak up on the wasp so you can get close enough to jump and grab its legs before it flies up. Then it will drop you up on the platform above.