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The Spider
The Spider is a creature mainly encountered during the Forest section of the game and is considered the main antagonist of the story. Representing a typical arachnid (albeit much larger), the creature continually follows the Boy throughout the Forest. It is an opportunistic killer, impaling the boy whenever one of its eight legs is within range. The Spider's motives for attempting to kill the boy are unknown; some argue that the spider is simply hungry, or that the Spider represents Death (or the Grim Reaper). One particular theory states that when the Boy was alive, he suffered from arachnophobia (the fear of spiders.) The arachnid would be the manifestation of his fear.
When the boy first meets the Spider, it tries impaling him, but the Boy uses a beartrap to cut off three of its legs. Enraged, the Spider goes on a rampage throughout the forest, killing other children in order to get to him. After evading the arachnid through great chasms and small caves, he releases a boulder onto it which knocks the spider into a small hole. Later on, the spider is seen for the final time, with a single leg. The Boy then pulls the one leg off after dodging an attack, and uses the body as a bridge to get across a chasm.
It would appear that the Spider is known all throughout the world of Limbo, with children setting traps for it and hiding from it. They also seem to try to imitate it in machines to scare the boy away.
When the boy first meets the Spider, it tries impaling him, but the Boy uses a beartrap to cut off three of its legs. Enraged, the Spider goes on a rampage throughout the forest, killing other children in order to get to him. After evading the arachnid through great chasms and small caves, he releases a boulder onto it which knocks the spider into a small hole. Later on, the spider is seen for the final time, with a single leg. The Boy then pulls the one leg off after dodging an attack, and uses the body as a bridge to get across a chasm.
It would appear that the Spider is known all throughout the world of Limbo, with children setting traps for it and hiding from it. They also seem to try to imitate it in machines to scare the boy away.